



It's true that the presents you get are random, but there are some that you should keep once you've identified them for emergency situations like getting stuck or cornered by a bunch of Earthlings. This is especially the case when you're on higher levels and struggling to stay alive. Stuck?Ĭonsidering the random nature of the game, it's easy to get stuck or lost in Back in the Groove. It's worth noting that using presents will net you overall more XP gains than the HyperFunk Zone, so you can skip it completely if you don't feel like playing through it. My general strategy is to make sure I get past the first exit the first time I do the HyperFunk Zone, and then to just let it play out in subsequent entries. You get a 300 XP bonus when you get a new high score in the HyperFunk Zone, which pairs great if your Luck stat gets some bumps because Luck can make you automatically pass exits. In those cases, just let the game play itself. The HyperFunk Zone usually nets you a lot of XP, but you may not like doing it or just can't deal with lag when in an online multiplayer game. I used the Hitops to get out of there safely. If you ever see an online player standing in a dangerous area with its bag open, it's probably just biding its time or trying to figure out which present to use.Ĭheck the Crazed Dentist behind the Hitops. If you're about to get hit, open your inventory and use a present or two to hopefully help you out. If you're just trying to get somewhere without much trouble, open your inventory or pause and let nearby Earthlings spread out a bit. Opening your inventory is one of the best ways to save yourself from being hit by Earthlings. Sometimes they move more slowly or halt and then scoot around, but when you're not in immediate danger, they will continue to wander around as if you're not there at all. When you pause the game, the Earthlings around you will often keep moving. Maybe you've noticed already, but the world around you keeps moving when you press the pause button or open your inventory. Part of the fun of the game is that everyone plays differently, otherwise, it'd just be boring. If you don't agree with my strats, that's cool. The game tosses a ton of tips your way during its load screens and in its built-in manual, so the tips I'm laying out here are purely from my time playing the game solo before release and online after release. ToeJam & Earl: Back in the Groove is so much like the original game on the Sega Genesis that players of the 1991 classic won't have much trouble learning the ropes, but there are some intricacies exclusive to Back in the Groove worth going over.
